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View Full Version : Can someone tell me what's wrong with this obj.cfg?


Wildkarrde
06/07/03, 08:13 pm
Below is the text for my obj.cfg I can run the file just fine and it works through the first map (The Hunt) but crashes the server at the score board just before loading obj/obj_team2. I have no idea why this is. Can anyone tell me?
Thx
Wildkarrde


// Server Config
exec public.cfg

seta sv_maxclients 16
seta g_inactivity 0
sv_maxRate 8000
set g_allowvote 0
set roundlimit 5
set capturelimit 0
set g_gametype 4
set sv_debuggamespy 1
//set g_autoMapCycle 1
set sv_privatePassword "xxxxxxxxxxxx"
//set password ""
set rconpassword "xxxxxxxxxxx"
set sv_privateclients 7
seta sv_gamespy 1

//Master Servers
seta sv_gamespy "1" //lists in the gamespy master server. Setting the second master server probably does the same thing
seta sv_master1 "mohmaster.2015.com"
seta sv_master2 "master0.gamespy.com"

// Map rotation
seta sv_maplist "obj/obj_team1 obj/obj_team2 obj/obj_team4 dm/mohdm3 dm/mohdm4 dm/mohdm2 dm/mohdm1 dm/mohdm5 dm/mohdm6 dm/mohdm7"

// Start with the map rotation
map obj/obj_team1

OFxLedzeplin
06/07/03, 08:50 pm
I dont see anything out of order there...

There is one cvar I am not familiar with though.

set sv_debuggamespy 1


Running all the latest and greatest files? :)

Unregistered
06/07/03, 09:03 pm
Yeah I keep everything up to date. Funny it is always right after the first map. I just dont get it.
Wildkarrde

Aphextwin
06/08/03, 08:26 am
Are you on a windows box? If so you might want to give MOHAA Runner a try and see if that helps at all. I have a number of Admins using this program just fine.

Wildkarrde
06/08/03, 04:56 pm
What is MOHAA Runner?

OFxLedzeplin
06/08/03, 05:36 pm
GameRunner's are basically server configuration generator/launcher utilities, with a number of various/unique capabilities depending on the game being used.

It can simplify configuration of your server, and help eliminate problems letting it create configs for you, based on the settings you indicate in its easy to use interface.

www.GameRunners.com is Aphextwin's GameRunner site. You'll find MOHAA Runner (designed for MOHAA), and a number of other runner's available for other games as well.

I see your using "set" and not "seta", perhaps it might be better to use "seta" as it writes the selected gametype to the config. Could it be getting confused during mapchange? Total Guess.. lol, I just checked my object.cfg, alot more basic than what you have, but that is the one real difference I could see offhand.

:type: :shades:

Wildkarrde
06/08/03, 06:20 pm
Ok thanks. I downloaded that program as well as the update and look forward to trying it out. I'll let ya know what happens. :)

Sarge60
06/18/03, 11:42 am
1. What is contained in your public.cfg ???? since you are starting that also from your listed configuration?

2. you have seta g_inactivity 0 ??? Does this mean 0 inactivity sends folks to spectator ??????

3. set capturelimit 0 ????? If the default on something IS 0, do you need to specificy that again in a configuration file ???

4. Why is obj/team1 both your start map and your subsequent map? You like to run it twice ??

Check www.alliedassault.com or www.mohaacrew.com for some basic configuration files, it might help you out to see a couple of variations.

Spartan60

OFxLedzeplin
06/18/03, 09:12 pm
1. Although I do not know this individuals specific "public.cfg" this file is almost ALWAYS only the public information, sv_hostname, motd's, and other public server information. (Standard setup for any q3 based game, like moh)

2. Inactivity, on my servers defaults to 180, this may possibly cause strange behavior but not what is being claimed.

3. Capturelimit 0... I never set this on my MOHAA server, for any of the gametypes, so I assume the default is being set (likely NOT 0) this could perhaps cause strange behavior.

4. I have no idea what your comment here means. He has one line that defines his map rotation, and one line that starts the server/rotation, by indicating the first map. His map rotation setup is STANDARD on mohaa servers, if your doing something different, your doing something non-standard. I alpha, and beta test MOH server, I know how map rotations for it are configured (at least according to the developers).

As for those other links.. hey every little bit helps!


Originally posted by Sarge60
1. What is contained in your public.cfg ???? since you are starting that also from your listed configuration?

2. you have seta g_inactivity 0 ??? Does this mean 0 inactivity sends folks to spectator ??????

3. set capturelimit 0 ????? If the default on something IS 0, do you need to specificy that again in a configuration file ???

4. Why is obj/team1 both your start map and your subsequent map? You like to run it twice ??

Check www.alliedassault.com or www.mohaacrew.com for some basic configuration files, it might help you out to see a couple of variations.

Spartan60


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