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#1
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Hey All,
I am running a Star Trek Elite Force CTF server(Devastator's HoloSuite). My users are always complaining about even teams. I have these two lines in my config. g_teamAutoJoin 1 g_teamForceBalance 1 Niether one works. Does EF support this or am I using the wrong commands? Dev |
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#2
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Yup those are the right commands, except they need a "set" in front of them like this:
set g_teamAutoJoin 1 set g_teamForceBalance 1 for a complete command listing you can do this command in the game server console: cmdlist This will dump all the available commands and do: cvarlist to dump all available variables. ![]() Hope that helps ya! Pe@ce to you - i'm out ![]() ------------------ Jesus Is Lord, Zxel
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Jesus Is Lord, Zxel |
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#3
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A while ago I posted a problem I was having with making my stvef ctf server auto join the players. I use these command.
set g_teamAutoJoin "1" set g_teamForceBalance "1" My server would not auto join or force balance. When I first setup my server I remember force balance working. So I started thinking about what I had changed or added. I went though a number of combinations and configurations. I was finally able to get auto join and force balance to work, but I don't like it. In order for these two cvars to work you must not have "force model groups" enabled. Here are the "force model groups" cvars. //red team set g_team_group_red romulans //blue team set g_team_group_blue klingons If you have these lines in your server config file then you will not be able to have auto join or force balance working. I don't know why this is, "BUG", but it is. I like "force model groups" on my ctf server. It's fun to pit the Klingons and the Romulans and even Starfleet, but if you do then beware that your teams can be uneven. On my server "Devastator's HoloSuite" the player's are good people and try to balance the teams. Sometimes though it can't be helped Has anyone else noticed this problem and is there a work around to have auto join, force balance and forced groups. Devastator Live long and prosper. |
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